May 31, 2009

Filed under: General — Nuno Silva @ 11:10 pm

During this afternoon Orion’s Belt was down during a couple of hours.

This time it was not our ISP but our server that had an unexpected failure. We solved the problem and we will take the necessary measures to prevent this to happen again.

He apologize, again, for the inconvenience that this may have caused. If you’re harmed in any way, please let us know and we’ll try to fix it.



May 29, 2009

Filed under: General — Pedro Santos @ 8:29 am

Orion’s Belt was down for some hours, due to some connectivity problems with our ISP. During this time the game was running, but no one could access to it. We’re sorry for any inconveniences that this may have cause. If you’re harmed in any way, please let us know and we’ll try to fix it.



May 24, 2009

Filed under: ChangeLog,Mobs — Nuno Silva @ 6:00 am

In a previous post we presented you the first faction that will be available, the Mercs.

The Mercs have at their disposal 7 different units, two of them are unique.

  • SentrySentry – A light unit with remove ability.
  • ReaperReaper – A light unit with triple attack.
  • ScourgeScourge – a medium unit with catapult and rebound.
  • WalkerWalker – A ground unit with infestation and replicator attack.
  • TitanTitan – a heavy unit with strike back.
  • Silver BeardSilver Beard – the unit of the first boss, Silver Beard. This unit has 50000 of attack power, triple attack and rebound.
  • Metallic BeardMetallic Beard – This is the unit of units, the unit of the Mercs leader, Metallic Beard. This unit has 100000 of attack, triple attack and rebound.
And here is it’s leader, Metallic Beard himself:
Metallic Beard


May 22, 2009

Filed under: ChangeLog,Resource Management,Universe — Nuno Silva @ 9:00 pm

In a previous post we added some new rules to improve the game.

Today we updated Orion’s Belt and added two more features:

  • The cooldown feature added to the planets was added to the relics.
  • Players can’t perform any actions (int the planets and in the universe) if they have universe battles to play

Soon we will make some more minor updates and bring online some major ones. Stay tunned.



Filed under: Game Promotion,TV — Pedro Santos @ 10:10 am

Here’s the video of our interview at Curto Circuito. If you use Facebook, you can like/comment it here. We also tried to put the movie on Youtube, but they rejected because the video was longer than 10 minutes… So we made a smaller version (we trimmed the end).

But this one on the post is the complete one. :)



Filed under: Community,Game Promotion — Nuno Silva @ 8:42 am

Our friends at BBGSite were king enough to create a mini Site for Orion’s belt. In this mini site you can see a complete list of features and some screenshots. your can find the mini site at http://games.bbgsite.com/games/orionsbelt/.

There is also the possibility to make a review and a guide of the game. So if someone is interested, we would appreciate :)



May 21, 2009

Filed under: Community — Nuno Silva @ 11:38 pm

Because Orion’s Belt has a growing number of people from all around the world, we created 4 new Forum Sections especially dedicated to them:

  • Ideas – Ideas to improve the game
  • Bugs – Have a Bug? Report it here
  • Alliance – Alliances related subjects
  • Manual – Doubts about the manual, report of errors or simply contribute with new stuff

Be the first to contribute with new threads and posts!



Filed under: ChangeLog — Nuno Silva @ 10:58 am

Some changes were made to resolve some problems and to ease the first contact with the game for new players:

  • Planets now have a cooldown of 100 turns after they are conquered or attacked.
  • When a player gives up from a battle, if the player that wins is the attacking one, 50% of his remaining units will be transported to the planet’s defense fleet.
  • All players, including the old ones, will have the private Zone with fog of war.
  • The icon and the activity of a player were added to his nick. You can see an example of the feature in the Tops page or in the popups of the universe.

In the next updates, some of the features that will become available are:

  • Fleets will travel 5 times more faster in the private zone
  • New players will have level 1 zone of the public universe with fog of war during a limited period of time.
  • The cooldown feature added to the planets will be added to the relics to.
  • Prevent players from taking other actions if they have battles to play

We hope these new features bring more fairness to the game and ease the first contact of new players.



May 20, 2009

Filed under: Community,Game Promotion — tsousa @ 4:10 pm

In the 10 minutes of the interview we had above 100 registrations… that’s a good average :)

The people from Curto Circuito were very nice, they left us very relaxed and we did a good promotion of Orion’s Belt. Unfortunately this time Pedro Santos couldn’t be with us, they just wanted 2 developers. I left a picture of the program and soon we will put the video online.



May 19, 2009

Filed under: Community,Game Promotion — Pedro Santos @ 3:48 pm

We are making a partnership with our good friends at GamersBook.com, a social network for gamers. On this site you’ll be able to manage a profile, register friends and alliances, and add information about the games you play. It’s a good place for alliance members to join and interact with each other.

Register and see what you think of the site. And don’t forget to add yourself to the Orion’s Belt GamersBook group, and add Orion’s Belt as a friend. :)



This blog is about the Orion's Belt Browser Game, a Tactical MMO played on a browser, where all battles are resolved on a board game.

On this blog we'll be discussing our ideas for new developments, fell free to tag along!

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