August 24, 2009

Filed under: Tournaments — Pedro Santos @ 3:12 pm

We’ve created a Rookies Cup. This tournament is available on the War Zone and only for players with ELO <= 1100. We had some players asking for this, because on the mini tournaments they were getting top players and it’s hard to climb when we only get top players. So we brought back the Rookies concept. This isn’t a mini tournament, it’s a full tournament only for players with a small ELO, so anyone can win! And don’t forget about the reward!



Filed under: API,Community,Universe — Pedro Santos @ 8:31 am

Player vranasm made an application in Java for browsing the Orion’s Belt universe. You can download it here. Here’s a picture:



Filed under: Community,Universe — Pedro Santos @ 8:10 am

After making an image for universe coordinates, player Tacyarts was kind enough to create and share an image that exemplifies how the coordinates on a system work. Here it is:

Orion's Belt System Coordinates

Orion's belt System Coordinates



August 22, 2009

Filed under: Community,Universe — Pedro Santos @ 9:46 am

Player Tacyarts was kind enough to create and share an image of the universe with the coordinates. Here it is:

Orion's Belt Coordinates

Orion's Belt Universe Coordinates

We’ll add it to the manual on the coordinates page.



Filed under: Professions,Resource Management — Pedro Santos @ 7:47 am

From time to time there are always some players that ask for additional planets, or wonder why the current 8 planet limit. It may be a small limit but it was carefully chosen. On the old days of Orion’s Belt, players could have up to 35 planets. On the first version planet management was harder. You had many buildings and you had to manage them properly for good income and production.

It was a hard task and players complaint that they took a lot of time just to manage planets, and they lost motivation because of that. And they really need to have the max planets or else they wouldn’t be a challenge to other players.

On this version planet management is much simplified and we have the 8 planet limit. Should we increase it? We find that the quantity of players that talk about it isn’t significative, but we’re always open for discussion. We could also increase the max planets on some Colonizer quests. What do you think?



August 3, 2009

Filed under: Alliances — Pedro Santos @ 3:38 pm

I was talking about the game with Agni, and it came to us that alliances (like ours) are rejecting new members just because the relic income split. So… what do you think about not including members with the the basic Member rank on the income?

This way alliances can accept members and only upon promotion the income will get to them.



This blog is about the Orion's Belt Browser Game, a Tactical MMO played on a browser, where all battles are resolved on a board game.

On this blog we'll be discussing our ideas for new developments, fell free to tag along!

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