April 29, 2010
Due to several complaints we changed the costs of extra vacations. According to our stats this feature isn’t used very much, but there are players that use them a lot for holding of battles. So we wanted a system to help the player that needs to buy an extra day occasionally, and that would prevent rich players to buy lots of days.
The cost of the extra vacation day is now 25 * 2^NumberOfTimesYouBoughtVacationsLast30Days. So, the price is heavily influenced by the number of times you bought vacations on the last 30 days. This change is now online an subject to some tweaks if necessary.
April 6, 2010
We’ve put online a new implementation for the vacations engine. Vacations has been our biggest problem so far, with players loosing battles while they were still on vacations. Now we implemented a double check and the game won’t timeout if you’re on vacations. There may be some bugs here and there but now at least you won’t be harmed by these bugs.
If you spot anything funny please let us know.
This blog is about the Orion's Belt Browser Game, a Tactical MMO played on a browser, where all battles are resolved on a board game.
On this blog we'll be discussing our ideas for new developments, fell free to tag along!Subscribe
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